banner



How To Choose Multiple Attributes Oe Cake

A labelled OE-Cake interface. Click to see.

In this commodity, you tin can read nigh the interface, controls and tools in OE-Cake.

Canvas [ ]

The Canvas is a sandbox. It is where yous describe your elements and where everything happens. Information technology contains all of the elements and interactions that occur during play, according to the save being used.

Materials [ ]

The Materials are what you depict on the canvas. They then act of their separate rules. OE-Cake has amazing physics, so you lot'll immediately see the result.

Controls [ ]

These tools touch diverse different settings in the Sandbox.

  • Interruption: This pauses the Sandbox and allows y'all to brand edits to it without the elements moving or reacting.
  • Bleed: This makes elements disappear when they slide, fall or cascade out of the edges of the Sandbox.
  • Splash and Chimera: These both impact Water when it moves, but only how information technology looks.
  • Gravity: This turns gravity on or off and sets its forcefulness. Space, Globe or Saturn, y'all decide!
  • Pouring: This allows you to cascade a fabric from the top left of the Sandbox. It gets poured into the Sandbox and can be used. Hold down Shift and printing the cardinal for an element to set up it to pour.
  • Clear: Clears the Sandbox, makes information technology completely empty.
  • Undo: Use information technology to undo/redo your last edit to the Sandbox. Doesn't include moving objects with the mouse.
  • Color: Modify the colour of the selected chemical element. Resets whenever you change element.
  • BG Color: Change the color of the background.

Tools [ ]

Tools pane seen in OSX

The interaction tools modify what your mouse does in the Sandbox. Click to use them.

  • Drawing tools
    • Brush: Draws a thick line of the selected element. Line follows your mouse.
    • Pencil: Draws a thinner line than Brush does.
    • Shape: Allows you to depict a rectangular cake of an element. Drag out a rectangle and release.
    • Bucket: Lets you fill an enclosed space with the selected chemical element. Fills the screen if not used on another element or an enclosed space.
    • Eraser: Erases. Follows your mouse. Only you could also simply employ the Eraser element.
    • Replace: Non-destructively changes particles from ane type to another. Allows you to link particles.
  • Manipulation Tools
    • Motion: Moves the unabridged contents of the screen in the direction you move your mouse.
    • Spuit: Click on an element in the Sandbox to select information technology and depict with it.
    • Arrow: Selection up a movable element in the sandbox and move it around. You can throw elements this way. You tin can correct-click in the Sandbox to use this without hit the button.
    • Slice: Lets you cut through an element without actually deleting any of information technology.

Graphics Options [ ]

Points view

Crosses View

View Modes [ ]

Graphics options allow you to set the graphics as you lot want them. They tin can make OE-Cake await better or worse.

  • Manner: This changes the style of the elements and Sandbox. Run across the surrounding images to observe out what they all look like.
  • Load Foreground: This lets you load an image to have in front of your elements. Click Unload to remove information technology.
  • Load Groundwork: Aforementioned as higher up, merely backside your elements. Hit Unload to remove it.

Circles/blurred cirles view

Hulk/blob and texture view

  • Load Burn Texture: Set an image as the "fire" particles that Fire gives off when it'due south burning. Hit Unload to reset.
  • Load Splash/Bubble Texture: Set an image to use for these two water effects. Hitting Unload to reset.

Burn down burning, to show the Fire Texture.

Fullscreen Mode [ ]

Fullscreen fashion in Windows tin can be accomplished by dragging the carte off the side of the window. Run across the Fullscreen commodity for more info.

Shader View

Shortcuts [ ]

These are various keyboard shortcuts that yous may use to quickly do things For Materials Shortcuts see Standard materials

Tool Shortcut
Graphics (Points) 1
Graphics (Crosses) ii
Graphics (Circles) 3
Graphics (Blurred Circles) 4
Graphics (Blob) 5
Graphics (Blob and Texture) vi
Graphics (Shader) vii
Material Toggle(Pictures) 0
Gravity Lower(Up) [
Gravity Higher(Down) ]
Gravity Toggle ;
Bleed ,
Pouring(Stream) . or `(AKA ~)
Pouring(Rain) /
Pouring Fabric Shift+(Material Key)
Reset momentum : (Shift+;)
Clear Delete
Interruption Spacebar


Note: Pouring Material Change will Activate Pouring besides every bit some keys change the current tool. Afterwards irresolute the fabric Rain will have this material too when y'all activate information technology.

The Following Selects Tools but also activate Pouring

[Annotation: possibly only Windows]

Tool Shortcut
Eraser Shift+E
Shape Shift+U
Spuit Shift+I
Pencil Shift+P
Arrow Shift+A
Bucket Shift+G
Replace Shift+J
Slice Shift+K
Movement Shift+V
Brush Shift+B

How To Choose Multiple Attributes Oe Cake,

Source: https://oecake.fandom.com/wiki/The_Manual

Posted by: knottssulard.blogspot.com

0 Response to "How To Choose Multiple Attributes Oe Cake"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel